Behind the Scenes of the Trailers!

  1: Hello who are you and what are you known for? My name is Gage Allen, and I am known for creating professional game trailers, cinematics, and the likes for indie and AAA studios/publishers. Most recently I created the launch trailers for Conarium, Empathy, and Dawn of Andromeda. 2: How did you get your break into the industry? It all began with Fallout 3, which had just come … Continue reading Behind the Scenes of the Trailers!

Knowing Your Rights, Part 2-3

Here is part 2 of our 3 part blog series of  posts to go over some of the basics of what you need to know about protecting your legal rights for your work. Liz Surette is an attorney in Massachusetts who helps game studios protect their assets by providing services related to IP, contracts, employment, game content, and business matters. She has spoken on VR … Continue reading Knowing Your Rights, Part 2-3

Knowing Your Rights, Part 1-3

  We have a series of three blog posts to go over some of the basics of what you need to know about protecting your legal rights for your work. Liz’s disclaimer: My answers to these questions are for informational purposes and should not be taken as legal advice. Although I answer some commonly-asked questions below in general terms, you should consult a lawyer about … Continue reading Knowing Your Rights, Part 1-3

Publisher and Marketing insights from Mike DeLaet

Mike DeLaet, co-founder and CEO at DOD Media Group. He has 17 years of experience in business development, publishing, marketing, games, digital, mobile, licensing, hardware, strategic partnerships and telecommunications.   1: Have you ever worked on a turd of a project and at what point did you realise it just wasn’t very good? Absolutely. If you’ve worked in the games industry at all during your … Continue reading Publisher and Marketing insights from Mike DeLaet

Insights into game audio from Olivier Daubry

  1: OK who are you and what are you known for? My name is Olivier and I am a French music composer & sound designer. I also work in a recording studio specialized into french dubbing and voice recording, part of the big (and intense) video game localization industry 🙂 There I have worked on numerous titles such as Final Fantasy XV as an artistic … Continue reading Insights into game audio from Olivier Daubry

Meet Leonardo Iezzi, Environment Artist at Reflections!

  1: Hello, who are you and what are you known for? My name is Leonardo; I’m originally from Italy from a city near Venice, I’m currently living in the UK in Newcastle. During the day I’m an Environment Artist at Ubisoft Reflections working on the franchise of The Division. During the night I’m Batman haha joking aside during my spare time I’m working as … Continue reading Meet Leonardo Iezzi, Environment Artist at Reflections!

16 Year Vet, Lead Artist on System Shock, Kevin Manning!

1: OK who are you and what are you known for? My name is Kevin Manning and I have had the pleasure of being involved with some amazing projects over the last 16 years. Currently the Lead Artist on System Shock my past game credits include Lead character artist on Fallout : New Vegas, Character art on Alpha protocol, Red Faction Guerrilla, and Dungeon Siege 3; Cinematic … Continue reading 16 Year Vet, Lead Artist on System Shock, Kevin Manning!

As an indie video game developer you do “something different every day”

Yannick, is an indie game developer from France. He has released several successful freemium games on major mobile platforms (iOS, Google Play, Amazon, Windows 8/10) under the name Salad Gamer including: A Bird’s Journey: endless runner game (250K downloads) Santa Claus and Christmas Games: memory game for kids (300K downloads) Play With Santa: game compilation for kids (150K downloads) Tell us about your current project “Fresco”. … Continue reading As an indie video game developer you do “something different every day”