Behind the Scenes of the Trailers!

  1: Hello who are you and what are you known for? My name is Gage Allen, and I am known for creating professional game trailers, cinematics, and the likes for indie and AAA studios/publishers. Most recently I created the launch trailers for Conarium, Empathy, and Dawn of Andromeda. 2: How did you get your break into the industry? It all began with Fallout 3, which had just come … Continue reading Behind the Scenes of the Trailers!

Knowing Your Rights, Part 2-3

Here is part 2 of our 3 part blog series of  posts to go over some of the basics of what you need to know about protecting your legal rights for your work. Liz Surette is an attorney in Massachusetts who helps game studios protect their assets by providing services related to IP, contracts, employment, game content, and business matters. She has spoken on VR … Continue reading Knowing Your Rights, Part 2-3

Knowing Your Rights, Part 1-3

  We have a series of three blog posts to go over some of the basics of what you need to know about protecting your legal rights for your work. Liz’s disclaimer: My answers to these questions are for informational purposes and should not be taken as legal advice. Although I answer some commonly-asked questions below in general terms, you should consult a lawyer about … Continue reading Knowing Your Rights, Part 1-3

Publisher and Marketing insights from Mike DeLaet

Mike DeLaet, co-founder and CEO at DOD Media Group. He has 17 years of experience in business development, publishing, marketing, games, digital, mobile, licensing, hardware, strategic partnerships and telecommunications.   1: Have you ever worked on a turd of a project and at what point did you realise it just wasn’t very good? Absolutely. If you’ve worked in the games industry at all during your … Continue reading Publisher and Marketing insights from Mike DeLaet